Mumpena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She carries with her a set of sais on her belt, each one with a amethyst on the hilt. She sports a flattop hair cut. She has several tiny amethyst earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. Mumpena was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting, Joker. Bonds: Rich, Immigrant, Adventurer. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. Moss agate (14 gp).
Rimmon Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a blue coat with black slacks. He keeps his long white hair kept up in a rat tail. He has a dull look in his gold eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Moss agate (13 gp). Banded agate (13 gp). Jet (160 gp).
Zogdûsh Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. During his travels, Zogdûsh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zogdûsh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zogdûsh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Insane. Bonds: Religious, Military. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 3000 sp. Onyx (20 gp). 1 Minor magic item.
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a faded coat and loose pants complete with broad hat, she is not a threatening figure. With bright silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She works hard and plays hard.
History: Xanaphia hails from a village terrorized by dire rats. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants to open a new tavern; and a deep hatred of dire rats
Ideals: Opinionated. Flaws: Hedonist, Ugly. Bonds: Enemies, Job. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Ella Carlisle, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her skin is fair and her fingers are delicate and long. She keeps her red hair in a pixie cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Ella grew up listening to her mother's many stories. Ella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: She is not mentally stable, and does not behave rationally; and to be a fisher again
Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
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