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Advanced [show]


Hugolina Royal, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze, and a wedding ring on her left hand. With bright brown hair. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a gardener and was forced into it by her family

Flaws: Selfish, Mundane. Bonds: Rich, In love, Family. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Hugolina Royal, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Markosian Care, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her black hair in a flapper bob. She has a dull look in her white eyes.

Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She is an amazing painter.

History: When she was but 5 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Poor. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Markosian Care, Female Tiefling Druid 6
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 sp. Black pearl (900 gp).


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. This blue eyed northerner is not easily forgotten.

Personality: Anverth wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Criminal record, Has a crush. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anverth Tarkelby, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. Amethyst (150 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Adelaide Barlow, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is well dressed, but even with her fine clothing she looks run-down. She is an epitome of beauty. She has wavy black hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born at the edge of vast mountains. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Adelaide Barlow, Female Human Fighter 9
Medium (4'11") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 13 (+1)18 (+4)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Callie Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are green and catlike.

Personality: Callie is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Ruler

Voice: American accent

Attributes [hide]

Callie Sunmeadow, Female Halfling Expert 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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