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Advanced [show]


Sybil Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. Her head has been shaved. She has green eyes and a violet hat with a red feather.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: She was born several months after her father was called into army service. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and many orcs want her driven away

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Sybil Arnuanna, Female Half-Elf Paladin 8
Medium (5'9") Half-Elf, True Neutral (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Citrine (30 gp). Aquamarine (1000 gp).


Social Check DCs


Serpent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She carries with her a set of hand crossbows on her belt, each one with a aquamarine on the hilt. Her gray fur is long and unkept. Her thin eyebrows rest above her beady copper eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Slave, Immigrant. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Serpent Moon, Female Tabaxi Warrior 5
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 40000 cp. Red spinel (60 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fortune-teller. She carries with her a set of quarterstaffs on her belt, each one with a topaz on the hilt. She wears a Stetson hat to cover her moderate length cinnamon fur. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Religious, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Spear On the Water, Female Tabaxi Expert 7
Medium (4'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilthur Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. With bright white hair and a scraggly beard. His eyes are likewise gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Gifted. Bonds: Immigrant, Mentor. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Gilthur Eversharp, Male Dwarf Monk 8
Medium (4'3") Dwarf, True Neutral (CR 8)
Armor Class 8
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +4

Possessions: 1000 gp. Obsidian (15 gp). Deep blue spinel (600 gp). Amber (70 gp). Violet garnet (600 gp).


Social Check DCs


Yebe Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears dark leathers with embroidery. She wears her white hair up in a very large beehive style do. Her ears are large.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants she idolized her father. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She doesn't get along with people that don't share her tastes; and to be a laborer again

Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yebe Musgraben, Female Gnome Wizard 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 15
Hit Points 59 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)7 (-2) 6 (-2)11 (+0)
Skills Acrobatics +8, Investigation +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp.


Social Check DCs

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