Astaro Death, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Shepherd uniform. She carries with her a set of sais on her belt, each one with a sapphire on the hilt. Her dark red hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and money/treasure
Ideals: Fighting, Justice, Gifted. Bonds: Job, Rich. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp.
Rimple Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has gray eyes.
Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Ideals: Pacifist. Flaws: Shy. Bonds: Mentor, Adventurer, Job. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 43000 sp. 1 Minor magic item.
Himo Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: Himo hails from a village terrorized by giants. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against giants; and he would like to get married and retire
Ideals: Gifted. Bonds: Rich, Nature, Adventurer, Enemies, Has a crush. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Trym Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is smooth and relatively long. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural dwarven artifacts is her passion
Bonds: Job, Adventurer, Immigrant, Has a crush, Criminal record. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Maagog Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Miner. He is portly but not overly obese. His crest is blue and curly. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small island village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Miner.
Motivation: He is unsatisfied with his job.
Flaws: Insane, Forgetful. Bonds: Job, Nature, Mentor. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 160 gp.
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