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NPC Generator

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Advanced [show]


Symma Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a blue costume with the symbols of the four houses of cards on her torso. She has wavy brown hair. Her eyes are amber and she is always smoking a pipe.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She was granted necromantic powers by her dying sister.

Motivation: To end her boredom; and she is content

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Symma Fapplestamp, Female Gnome Commoner 9
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Rurik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and revenge

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Rurik Goblinbane, Male Dwarf Fighter 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Lancaster, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She sports a flattop hair cut. She has a dull look in her amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. As long as the job gets done she does not care how it got done.

History: She was born in the east. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Professionalism, Gifted. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Lancaster, Female Human Warrior 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 150 gp. Sard (40 gp). Peridot (40 gp). Chalcedony (40 gp).


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is yellow, silky, and of moderate length. Her skin is flawless and her copper eyes scan people very quickly.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and to end her boredom

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Flask Moon, Female Tabaxi Ranger 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 310 gp. Onyx (30 gp). 1 Crowbar.


Social Check DCs


Aura Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy orange fur. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Aura was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He struck the Knight job and began his own company from there.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Adventurer, Job, Mentor. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Aura Of Winter, Male Tabaxi Aristocrat 8
Medium (6'1") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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