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NPC Generator

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Advanced [show]


Willow Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'1". She dresses like a well dressed Healer does, and her gloved hand is found clutching a longsword. She has a very tight haircut. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her sister before her, after school she went straight into learning to become a Healer. She then took over the family business and is one of the better Healer for hire.

Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Job, Criminal record, Mentor. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Willow Sunmeadow, Female Halfling Paladin 11
Small (3'1") Halfling, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 300 pp. Golden yellow topaz (700 gp). Amethyst (130 gp). Alexandrite (700 gp). Moss agate (11 gp). Banded agate (11 gp).


Social Check DCs


Eida Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a white coat over a red low-cut shirt, and a deerstalker hat upon her head. Her hair is auburn and curly. Her hazel eyes peer out from beneath her deerstalker white hat.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eida took refuge in the old dungeon and found the beat up glaive and armor she uses now. She struck the Crown-heir job and began her own company from there.

Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by giants, and she desires to right it

Bonds: Enemies, Job, Nature, Adventurer. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Eida Nimblefingers, Female Halfling Ranger 15
Small (2'8") Halfling, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. Black pearl (500 gp). Star rose quartz (80 gp). Amethyst (80 gp). Lapis lazuli (10 gp). Red-brown spinel (80 gp). Blue sapphire (1300 gp). Alexandrite (500 gp). Zircon (80 gp). Sard (80 gp). Chrysoprase (80 gp). Citrine (80 gp). Peridot (80 gp). Bloodstone (80 gp). Brown-green garnet (80 gp). Black opal (1300 gp). 1 Medium magic item.


Social Check DCs


Quick Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her white fur, when down, is lengthy. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a pair of adventurers, Quick grew up listening to her mother's many stories. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Quick Running, Female Tabaxi Bard 9
Medium (5'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tanner does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has no hair. He wears large thick round spectacles.

Personality: This man loves writing and to teach people writing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Cleric 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 34 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 18 (+4)7 (-2) 14 (+2)14 (+2)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Dagger Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His cinnamon fur is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Dagger was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Dagger Thunder, Male Tabaxi Sorcerer 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1000 gp. Jasper (20 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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