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Advanced [show]


Mara Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Fletcher does. She is muscular with a powerful set of arms. Her silver hair is greasy and uncared for. Her brown eyes dart from person to person.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Mara Dalanthan, Female Elf Wizard 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)5 (-3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Irann Berevan, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman likes to wear ponchos typically of a light blue in addition to tight pants. Her silver hair is braided into rings. She is baby faced.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has achieved small success as a Unemployed.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Irann Berevan, Female Elf Bard 4
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)6 (-2) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His hair is silver, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Traubon Dankil, Male Dwarf Cleric 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears baggy blue pantaloons and a green scarf. She has a hunchback. She has a very tight haircut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Quilla Timbers, Female Gnome Warlock 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Arumawann Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Adventurer, Military, Rich. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arumawann Oomtrowl, Male Gnome Aristocrat 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)13 (+1) 17 (+3)8 (-1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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