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Advanced [show]


Ielenia Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many white ritualistic tattoos. She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long golden hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She exudes charisma. She is a tour de force of persuasion. She feeds upon the attention of others.

History: Ielenia lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Many orcs want her driven away; and to reunite with her absent mother

Bonds: Rich, Attractive, Family, Nature, Enemies. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Ielenia Fasharash, Female Elf Warrior 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp. Coral (100 gp). Golden yellow topaz (400 gp).


Social Check DCs


Tordrid Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports brown clothing, slightly heavier than average wear. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Assassin, Tordrid learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She has since lost track of the people in her past.

Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her brother

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Adventurer, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Tordrid Helcral, Female Dwarf Barbarian 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 60 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +3, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has styled his brown hair well, parting it to the right. His eyes are green and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Hilltopple, Male Halfling Adept 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Athletics +3, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in tan turtlenecks beneath a brown coat with yellow slacks, and is pretty ugly. She is bald on top and has large silver tufts of hair around her ears. Her eyes are brown.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal music training, and achieved minor success. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Antinua Sylvaranth, Female Elf Commoner 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears grey leather gloves, a grey jacket, and tight pants. He keeps his silver hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uraim Eversharp, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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