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Advanced [show]


Damaia Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, black cloak. Her brown hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: In love, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Damaia Fascination, Female Tiefling Commoner 3
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Eran Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back silver hair. Her green eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Eran was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Eran and her spouse have recently divorced.

Motivation: Wants to raise her children well.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Family, Religious. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Eran Whispermouse, Female Halfling Bard 10
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 69 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1200 gp.


Social Check DCs


Eridred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a grey cloak and cross-gartered red stockings. Her chestnut hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In the meantime she has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Attractive, Religious. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Eridred Loderr, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Rael Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Fletcher. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Hedonist, Insane. Bonds: Military, Adventurer. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Rael Gracey, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Perry, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Rich, Nature, Job, Family. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Kyle Perry, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Darkwood Buckler.


Social Check DCs

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