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NPC Generator

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Advanced [show]


Baelitae Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her pastel robe. She has a long white ponytail with little hanging trinkets. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: She is terrified, and will act out of fear; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Gifted, Justice. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Baelitae Yaeldrin, Female Elf Expert 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Red spinel (130 gp).


Social Check DCs


Morthos Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a green and yellow robe with the hood down. He wears his purple hair up. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Shy. Bonds: Religious, Immigrant, Rich. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Morthos Respect, Male Tiefling Paladin 10
Medium (5'8") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)6 (-2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 220 pp. Banded agate (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gruk Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his white robe and has his hand crossbow always slung over his shoulder. He has shaved his head bald. His brown eyes peer out from beneath his top white hat.

Personality: Gruk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south his family was never financially stable. Through the years after Gruk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gruk's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Gruk Whitby, Male Half-Orc Commoner 10
Medium (5'11") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Snape, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is golden and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 5 years old her parents immigrated from the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Baker again; and she's repulsed by the pc

Flaws: Emotional, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Matilda Snape, Female Human Ranger 7
Medium (4'11") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp. Smoky quartz (80 gp). Carnelian (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Norton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.

History: Sold as a small child to a slaver, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Artistic. Flaws: Insane, Depressed. Bonds: Mentor. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Odo Norton, Male Human Commoner 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 150 gp. Red-brown spinel (130 gp). 1 Banded mail.


Social Check DCs

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