Gerard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His golden hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.
Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born in a small forest village. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Dilettante for hire.
Motivation: Sabotage a competitor.
Bonds: Adventurer, In love, Job, Enemies, Nature. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 6000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (100 gp).
Geoffrey Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Shepherd business at a young age. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Job. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. Golden pearl (90 gp).
Naamah Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her longsword. She carries with her a set of longswords on her belt, each one with a ruby on the hilt. Her purple hair is unkempt and raggedy. Her eyes are white and she is always smoking a pipe.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Naamah was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Naamah's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and many brigands want her driven away
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Kansif Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her black robe and has her axe always slung over her shoulder. Her auburn hair is greasy and uncared for. She wears an eyepatch.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. In her 13th year, her parents were killed by a giants raid, leaving Kansif alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want her driven away.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
Taklinn Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a large brown jacket. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Taklinn hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: Dwarven compassion; and many illithids want him driven away
Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Pink diamond (8000 gp). Obsidian (9 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Azurite (9 gp). Bloodstone (50 gp). Freshwater pearl (9 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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