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Merihim Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has white hair. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Tailor, who enjoyed hunting, Merihim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merihim took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Ugly, Cynical, Impulsive, Depressed. Bonds: Nature. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Merihim Subtlety, Male Tiefling Sorcerer 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Kent, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She wears a robe, a symbol of strength around her neck, and a whip on her belt. With bright silver hair. Her violet eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Matilda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. Her father was a soldier and died while she was still young. Matilda was left her father's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: Several ex partners dislike her way of doing things and want revenge; and marry her brother to traveling adventurers

Ideals: Fighting, Entrepeneur. Bonds: Enemies, Family, Military. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Matilda Kent, Female Human Expert 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: Moonstone (60 gp).


Social Check DCs


Gorga Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large white mantle and cape that has been intricately interwoven into her tan robe. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her fierce violet eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. Gorga enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Cartwright mother left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Mentor, Rich. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Gorga Sutherland, Female Half-Orc Ranger 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Auran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp. Black opal (400 gp). Malachite (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theirastra Selevarun, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan coat over a white low-cut shirt, and a feathered hat upon her head. She has shaved her head bald. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theirastra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Theirastra Selevarun, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +0, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 2 Alchemist’s fire.


Social Check DCs


Luthra Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a tan coat. She is bristling with hidden weapons, mostly shields and longbows. She wears a colorful flower in her brown hair. Her hazel eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.

History: Luthra was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Criminal record, Attractive. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Luthra Garrick, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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