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NPC Generator

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Advanced [show]


Williamina Dryden, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown shirt with thin yellow vertical stripes and grey pants. Her chestnut hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small mountains village. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Adventurer, Nature. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Williamina Dryden, Female Human Fighter 6
Medium (4'10") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp.


Social Check DCs


Kasdeya Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of her god on her torso. She carries a battered scythe and tarnished spear as well. She sports a flattop hair cut. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kasdeya fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Gifted. Flaws: Disease, Shy, PTSD. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Kasdeya Righteous, Female Tiefling Adept 6
Medium (5'5") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Black pearl (1400 gp). Chalcedony (20 gp). Blue quartz (5 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Quarethon Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His copper crest, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Quarethon will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Opinionated. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Quarethon Umbyrphrael, Male Dragonborn Monk 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft violet waves gently in the breeze, and she perpetually has her nunchaku ready. Her brown hair has been sun bleached extensively. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 12th year, her parents were killed by a goblins raid, leaving Pennie alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Pennie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Logical. Bonds: Rich, Religious, Enemies. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Pennie Shadowquick, Female Halfling Adept 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +2, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp. 4 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Griselda Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly flails and sickles. Her red hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Tanner. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has worked as a Tanner like her father before her.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Poor, Job. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Griselda Ilphelkiir, Female Half-Elf Warrior 5
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp. Hematite (7 gp). Violet garnet (700 gp). Aquamarine (700 gp).


Social Check DCs

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