Mishann Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'6" and wears a simple green robe with violet stripes complete with hood. Her left hand appears badly burned and disfigured. She wears her bronze crest up. Her eyes are likewise gold.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the west. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She has achieved small success as a Mortician.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Joker. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Watson Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair is black and curly. He has amber eyes.
Personality: He dislikes all the random violence that takes place in the north. He believes the world needs to unite to get rid of illithids once and for all.
History: Watson was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Watson took refuge in the ruined castle and found the beat up whip and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Watson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge; and he wants revenge against illithids
Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Vassago Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long red hair kept up in a rat tail. He has red eyes.
Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 34000 sp. Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (900 gp). A delicate silver chain set with a tourmaline (90 gp). 1 Minor magic item.
Gillyd Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She usually wears her grey robe and has her bastard sword always slung over her shoulder. Her auburn hair is knotted and matted. Her eyes are likewise green.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gillyd was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Gillyd abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Gifted, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp. Sard (80 gp).
Tomph Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her auburn hair is slicked back into a classic pompadour. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Has a crush. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 600 gp. Red-brown spinel (160 gp). Golden pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!