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Advanced [show]


Right-Handed Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur, while still mostly red, has prominent grey streaks. She has green eyes and a brown hat with a blue feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a very good compulsive liar and kleptomaniac.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. After months of barely getting by, Right-Handed managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has comitted a past crime that haunts her to this day; and money/treasure

Flaws: Sensitive. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Right-Handed Fang, Female Tabaxi Druid 8
Medium (5'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1500 gp.


Social Check DCs


Diggory Pickering, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Fighting, Extrovert. Flaws: Ugly. Bonds: Mentor. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Pickering, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp.


Social Check DCs


Uthemar Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Miller. He wears a top hat to cover his moderate length red hair. His brown eyes dart from person to person.

Personality: He has always had a great fascination with Halfling culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has drifted from career to career and currently works as a Miller.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Racist, Hedonist. Bonds: Military, Job, Enemies. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Uthemar Selevarun, Male Half-Elf Wizard 12
Medium (5'5") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 50 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 4000 gp. Alexandrite (300 gp). Smoky quartz (80 gp). Violet garnet (300 gp). Rose (80 gp). Red spinel (60 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely tan suit with brown socks and a vest with buckled shoes. His black hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Painter in town.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Insomniac. Bonds: Job, Rich, Adventurer, Criminal record. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Zaffrab Raulnor, Male Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Deep green spinel (50 gp).


Social Check DCs


Nadarr Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His green crest, when down, is lengthy. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Fearful. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Nadarr Qyxpahrgh, Male Dragonborn Aristocrat 10
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 9
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills History +5, Persuasion +8
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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