Azzakh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His rusty crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Azzakh embodies much of what other species detest in the Dragonborns. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He comes from a rich southern family. Through the years after Azzakh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Azzakh's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Azzakh and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Rich. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 100000 cp. Blue quartz (15 gp). Black pearl (300 gp).
Oppleby Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his greataxe ready. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich southern family. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Rich, Attractive. Occupation: Scribe
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 sp.
Aura In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a lot of dark rich colors, with gold accents. She keeps her long yellow fur kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born to a criminal king-pin and mafia family A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She's repulsed by the PC; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Debt. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 800 gp. Rich purple corundum (1300 gp). 1 Minor magic item.
Stannor Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person to random spaces in the air.
Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: Stannor was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle.
Ideals: Athletic, Gifted. Flaws: Depressed, Fearful. Bonds: Job. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Curran Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear white tank tops with tan pants, and sports empty pouches on his belt. He has no hair. His violet eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Optimist, Logical. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
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