Lerissa Agony, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a green suit, white shirt, and yellow tie. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are black.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 7
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Aquamarine (1600 gp). Brown-green garnet (50 gp). 1 Minor magic item.
Ronobe Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'8", this woman is typically in her Map Maker uniform. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are red and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Sold as a small child to a brothel owner, Ronobe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Sabotage a competitor.
Ideals: Optimist. Bonds: Job, In love, Mentor, Military. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 102 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 900 pp. Moss agate (10 gp). Freshwater pearl (10 gp). Violet garnet (1400 gp). Black star sapphire (900 gp). Alexandrite (1400 gp). Chrysoberyl (110 gp). 1 Medium magic item.
Havilar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest, while still mostly copper, has prominent grey streaks. This gold eyed easterner is not easily forgotten.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A powerful necromancer made her what she is. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Havilar began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 60 pp. 1 Minor magic item.
Thava Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her silver crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west, but her parents moved at a very young age to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she'd like to take her coworkers down a peg
Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1800 sp. 1 Half-Plate.
Malquis Amastacia, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her golden hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. A true patriot, Malquis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, PTSD. Bonds: Military, Immigrant. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Everburning torch. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
