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Advanced [show]


Rieta Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Rieta was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Rieta Aid, Female Tiefling Warrior 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


John Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John was raised in a hard working conservative environment. His childhood dream was to be a Miner, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

John Bentley, Male Human Sorcerer 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 30 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)18 (+4) 7 (-2)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Goblin, Auran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 1300 gp.


Social Check DCs


Ghaliver Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly bastard swords and axes. His black hair is lengthy. His eyes are a pleasant green.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ghaliver hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants revenge against dire rats

Flaws: Disease. Bonds: Rich, Criminal record, Enemies, Adventurer. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Ghaliver Swiftwhistle, Male Halfling Ranger 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Orc, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1600 gp. Alexandrite (1500 gp). Silver pearl (60 gp). Amber (60 gp).


Social Check DCs


Aust Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a faded coat and loose pants complete with broad hat. He keeps his chestnut hair in a pixie cut. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Optimist, Fighting. Flaws: PTSD. Bonds: Nature, Criminal record. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Aust Netyoive, Male Elf Fighter 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1400 gp. Black star sapphire (800 gp). Red garnet (160 gp). Lapis lazuli (8 gp). Golden yellow topaz (700 gp). Moss agate (8 gp). Star rose quartz (50 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Harlow, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a grey feathered hat and grey clothes. Her blonde hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Oriel lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her poetry dream.

Motivation: Her relatives are trying to arrange a marriage; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Harlow, Female Human Adept 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs

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