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Advanced [show]


Ahrim Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, and he perpetually has his warhammer ready. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born in a small village he learned the ways of the warrior from his mother. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Cynical, Racist. Bonds: Criminal record. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Gift, Male Tiefling Ranger 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100000 cp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Sapphire pendant on gold chain (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her blonde hair is thinning but still full. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Geva Brinker, Female Half-Elf Barbarian 7
Medium (5'0") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 17 (+3)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp. Violet garnet (1600 gp). Rhodochrosite (13 gp).


Social Check DCs


Sarah Thackeray, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. She has a very tight haircut. Her amber eyes lackadaisically let the world flow into them.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She receives visions of the future at random moments

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Sarah Thackeray, Female Human Wizard 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Roondar Ironhide, Male Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Fire opal (1100 gp). Black star sapphire (1100 gp). Golden pearl (140 gp). 1 Minor magic item.


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Healer business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Insane, Impulsive, Disease. Bonds: Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Purban Goodearth, Male Halfling Expert 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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