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Advanced [show]


Sapply Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sapply lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sapply grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sapply. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Bonds: Rich, Attractive, Job, Family, Criminal record. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Sapply Musgraben, Male Gnome Druid 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Curran was born the youngest of three triplets. A gifted student he started as a Actor, but he got bored and became a Mortician. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Entrepeneur. Bonds: Family, Job. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Curran Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)5 (-3) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bimpnottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears bulky tan painted plate armor. She has a hunchback. She sports a flattop hair cut. She is baby faced.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the east. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Bimpnottin Raulnor, Female Gnome Wizard 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 sp.


Social Check DCs


River Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a fancy pastel dress. Her right leg appears badly burned and disfigured. Her brown fur is braided into rings. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: Born in the south to a Locksmith, River learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Persistence. Bonds: Attractive, Job, Enemies. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

River Buttons, Female Tabaxi Bard 13
Medium (5'1") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Aquamarine (1500 gp). Obsidian (13 gp).


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long cinnamon fur is drawn into a two foot long braid. She has gleaming, smiling green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Lone On the Water, Female Tabaxi Warlock 10
Medium (4'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 7 (-2)17 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1200 gp. Fire opal (400 gp). Jade (40 gp). Rock crystal (50 gp). Malachite (5 gp). Rose (50 gp). Zircon (50 gp). Lapis lazuli (5 gp).


Social Check DCs

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