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Advanced [show]


Pushkrimp Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He sports a flattop hair cut. This hazel eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 8 years old his parents immigrated from the south. Pushkrimp was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sailor. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants his loneliness to end; and he has a crush on the local banker

Flaws: Ugly, Fearful. Bonds: Immigrant, Job, Has a crush. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Pushkrimp Walcott, Male Half-Orc Aristocrat 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp. Iolite (80 gp). Onyx (80 gp). Fiery yellow corundum (1400 gp).


Social Check DCs


Amûg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His brown hair is cut short. He has amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Amûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Amûg grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle.

Ideals: Passionate. Flaws: Depressed. Bonds: Rich, Adventurer, Military. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Amûg Clare, Male Half-Orc Monk 4
Medium (6'2") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time, marred by teas. She has styled her auburn hair well, parting it to the left. Her eyes are a pleasant blue.

Personality: She can speak with the recently deceased. She is afraid of women and trembles around them

History: Born to a Layabout, her father struggled to pay the bills. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Dariff Helcral, Female Dwarf Ranger 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 16 (+3)8 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Cumpen Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She wears her white hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Cumpen's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Optimist. Bonds: Slave. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Cumpen Gimlen, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 3 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)15 (+2) 8 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (600 gp). Golden pearl (120 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Quarion Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Persistence, Gifted. Flaws: Antagonistic, Addict. Bonds: Has a crush. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Quarion Mellerelel, Male Elf Fighter 4
Medium (5'5") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)10 (+0) 11 (+0)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. Deep green spinel (80 gp). Star rose quartz (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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