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Quespa Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple green robe with brown stripes complete with hood. Her red crest is thinning but still full. She has a dull look in her gold eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She works hard and plays hard.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Ugly, Sensitive, Hedonist, Antagonistic, PTSD. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Quespa Orexijandilin, Female Dragonborn Commoner 11
Medium (6'8") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Vonana Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'3". She very much looks the part of a Body Guard. With wild auburn hair. She has violet eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the east, but her parents moved at a very young age to the south. A freak accident while working with her Servant father left her crippled. She inherited the family business which she has now maintained for 10 years.

Motivation: To unite with her brother; and expand her business

Flaws: Antagonistic, Disease. Bonds: Job, Family, Immigrant. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Vonana Goldfinder, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Alice Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and wears a simple yellow robe with black stripes complete with hood. Sporting a red mohawk this woman's hair draws a lot of attention. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy, self-centered, vain, and jealous.

History: She was born several months after her father was called into army service. She moved out east to avoid the crime she committed. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Shy, Selfish. Bonds: Attractive, Military, Criminal record. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Dalanthan, Female Half-Elf Paladin 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)10 (+0) 15 (+2)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Veloptima Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her silver hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed northerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her mother. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants a kiss; and she has a crush on the local miller

Ideals: Fighting, Gifted. Flaws: Shy, Impulsive. Bonds: Nature, Has a crush. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Veloptima Quillsharpener, Female Gnome Bard 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Hourglass.


Social Check DCs


Mary Budd, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown cloak. Her head has been shaved. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. In her 13th year, her parents were killed by a dire rats raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Many dire rats want her driven away; and she's looking for her big break

Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Mary Budd, Female Human Sorcerer 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 8 (-1)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. White pearl (70 gp). Red garnet (70 gp).


Social Check DCs

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