Aasathra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She usually wears her green robe and has her hammer always slung over her shoulder. Her long black crest is drawn into a two foot long braid. Her thin eyebrows rest above her beady gold eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.
History: Aasathra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Depressed, Addict. Bonds: Poor. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 17)
Armor Class 9
Hit Points 100 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Deep green spinel (110 gp). Golden yellow topaz (1200 gp). Iolite (20 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Hematite (13 gp). Blue sapphire (1100 gp). Alexandrite (1200 gp). Rose (20 gp). Red garnet (110 gp). Blue sapphire (1100 gp). Deep blue spinel (1200 gp). Blue diamond (8000 gp). Red-brown spinel (110 gp). Aquamarine (1200 gp). Azurite (13 gp). Brown-green garnet (110 gp). Rose (20 gp). Smoky quartz (20 gp). Zircon (20 gp). Amethyst (110 gp). Moss agate (13 gp). Golden pearl (110 gp). Pink pearl (110 gp). Lapis lazuli (13 gp). Star ruby (1100 gp). Rich purple corundum (1100 gp).
Arava Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tattered old clothes. Her copper crest is braided into rings. Her eyes are likewise red.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Arava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has a rivalry with the Church that dominates her actions; and she loathes her own lifestyle
Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 7
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 36000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Damaia Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely green suit with white socks and a vest with buckled shoes. She has styled her dark red hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Damaia will drive conversation. She is frequently practicing swordplay.
History: She was born in the north, but her parents moved at a very young age to the south. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and she wants nothing more than to rejoin the army
Ideals: Extrovert, Persistence. Bonds: Military, Immigrant, Has a crush. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 113 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
Possessions: 4000 gp. Silver pearl (50 gp). Silver pearl (50 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delebean Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is physically well-built. His red hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Guardian, Nature. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 93 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Freshwater pearl (5 gp). Tourmaline (60 gp). Aquamarine (900 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Azurite (5 gp). 1 Medium magic item.
Yevelda Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She carries with her a set of scythes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her long auburn hair reaches down to her waist. She has gray eyes and a white hat with a brown feather.
Personality: She is irascible and easily irritated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Dilettante business at a young age. A gifted student she started as a Sellsword, but she got bored and became a Dilettante. She struck the Dilettante job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
Possessions: 70 gp. 1 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
