Senteq Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Arumawann Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his warhammer. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with writing.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, In love. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Mumpena Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is knotted and matted. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Mumpena managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Justice. Bonds: Rich, Criminal record, Religious. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. Old masterpiece painting (1200 gp). 1 Minor magic item.
Gimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and auburn. He tend to wears goggles to shield his eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Recently he has begun working with bootleggers and crooks.
Motivation: To prove his worth to the world.
Ideals: Fighting, Athletic. Flaws: Impulsive, Racist. Bonds: Attractive. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Masterwork Common Melee.
Seraphina Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears light armors faded through time and improper care. She has no hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seraphina is combative with any and all who dare try her patience in the slightest.
History: Seraphina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Mercenary.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 58 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Eye agate (6 gp). Jade (140 gp). Red garnet (140 gp).
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