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Advanced [show]


Zanna Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. She wears her white hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her job bores her to no end. She has decided to make it more interesting.

History: Sold as a small child to a brothel owner, Zanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zanna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zanna. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Bonds: Adventurer, Criminal record, Mentor. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Zanna Nackle, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Engong Harlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in an above average manner. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Engong Harlow, Female Half-Orc Fighter 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)4 (-3) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He dresses in white turtlenecks beneath a black coat with brown slacks. His chestnut hair is matted, messy, and big. He has several tiny jet earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Ombul has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Forgetful, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Ombul Sunmeadow, Male Halfling Druid 13
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 94 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly bastard swords and maces. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better world.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Crampernap Cobblelob, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)8 (-1) 13 (+1)6 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Marigold Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her hair, while still mostly chestnut, has prominent grey streaks. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Marigold wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: Marigold was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She then took over the family business and is one of the better Unemployed for hire.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Disciplined, Gifted, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Marigold Tosscobble, Female Halfling Druid 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Violet garnet (1500 gp).


Social Check DCs

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