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NPC Generator

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Advanced [show]


Oolah Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with white highlights, and long grey pants that bunch up around her shoes. She sports red long hair. Her hazel eyes are passionate and lively.

Personality: This woman loves writing and to teach people writing more than just about anything. She feeds upon the attention of others.

History: Born to a pair of adventurers, Oolah grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Artistic, Athletic. Bonds: Attractive, Adventurer, Rich. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Oolah Hartford, Female Half-Orc Cleric 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 17 (+3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. He wears his silver hair up. His eyes are red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and to be a fletcher again

Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Family, Job. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Justice, Male Tiefling Monk 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Agatha Blakeley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt, marred by sweets. Her silver hair is thinning but still full. She has gleaming, smiling amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Laborer born in the past three hundred years. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 10 years later her spouse died after the birth of her son. Heartbroken, Agatha never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly. Bonds: Job, In love, Mentor, Immigrant. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Agatha Blakeley, Female Human Ranger 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Smoking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her shortspear ready. Her fur is white and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Smoking is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: The child of a Armorer, who enjoyed hunting, Smoking was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Smoking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Smoking Plume, Female Tabaxi Sorcerer 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 90 pp.


Social Check DCs


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her white fur well, parting it to the left. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a Mercenary, her mother struggled to pay the bills. She found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends

Ideals: Fighting. Bonds: Adventurer, Religious, Poor. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Tricking Candle, Female Tabaxi Rogue 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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