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Advanced [show]


Kali Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a green wide-brimmed hat and green clothes. Her chestnut hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Kali isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is a very good compulsive liar and kleptomaniac.

History: She was born to a criminal king-pin and mafia family In her 14th year, her parents were killed by a brigands raid, leaving Kali alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Enemies, Family. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Kali Havoc, Female Tiefling Commoner 5
Medium (5'5") Tiefling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Jet (130 gp). Moonstone (80 gp).


Social Check DCs


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. His tied-back hair is brown. He has a tattooed face.

Personality: Calm and collected, he is a well trained Mortician. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and doesn't want to be a mortician and was forced into it by his family

Ideals: Gifted. Bonds: Job, Nature, Has a crush, Family. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Hunter Rodney, Male Human Monk 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. Golden pearl (80 gp).


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His black fur is long and unkept. His eyes are a pleasant green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Silent Shore, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 20 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)16 (+3) 12 (+1)19 (+4)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Druidic, Giant, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 90 pp. Pink pearl (80 gp). Banded agate (4 gp). Peridot (50 gp). Fiery yellow corundum (1600 gp). Violet garnet (300 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Audhild Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear flannel. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Energy wise she seems alert and responsive.

History: Born in the north her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Server and was forced into it by her family; and regain custody of her son

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Audhild Stoutale, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)7 (-2) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Robert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Brownrigg, Male Human Adept 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 150 pp.


Social Check DCs

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