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Advanced [show]


Rezena Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright green dresses and hats, she is not a threatening figure. Her white crest is greasy and uncared for. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Rezena was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rezena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rezena. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Rezena Hashphronyxadyn, Female Dragonborn Barbarian 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Religion +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Blossom Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a faded coat and loose pants complete with small hat. Her white hair is heavily combed to the left. She wears an eyepatch.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Blossom was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Blossom's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Blossom Sunmeadow, Female Halfling Expert 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Jane Cotton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jane is combative with any and all who dare try her patience in the slightest.

History: The child of northern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and to get a good night's sleep

Ideals: Philantrophist, Justice. Flaws: Insomniac, Depressed. Bonds: Immigrant. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Jane Cotton, Female Human Monk 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp. 1 Darkwood Shield.


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long brass crest is drawn into a two foot long braid. His half smiles and red eyes are beguiling and draw you in.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Glassblower, but he got bored and became a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. Sard (70 gp). Amber (90 gp). Amethyst (90 gp).


Social Check DCs


Arjhan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Arjhan Baharoosh, Male Dragonborn Barbarian 8
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 70000 cp. Deep blue spinel (1300 gp).


Social Check DCs

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