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Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His scarlet crest is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Glassblower, who enjoyed hunting, Mreksh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mreksh took refuge in the large cave and found the beat up hammer and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Insane. Bonds: Attractive, Enemies, Nature, Family. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Wizard 11
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills History +6, Medicine +7
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: Coral (40 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a simple white robe with tan stripes complete with hood. His tied-back hair is black. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: Purban was born the youngest of three triplets. After coming to the age of reason, Purban took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son; and he has money and likes to spend it

Ideals: Gifted. Bonds: Nature, Family, Adventurer, Rich. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Purban Smoothhands, Male Halfling Fighter 14
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 103 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Insight +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. Jasper (20 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Erevan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears an entirely blue suit with green socks and a vest with buckled shoes, marred by sweets. His white hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Erevan Meliamne, Male Elf Rogue 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Uthemar Galanodel, Male Elf Expert 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Aura Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her cinnamon fur is thinning but still full. Her ears are large.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Aura was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Passionate, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Aura Of Dragons, Female Tabaxi Warlock 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Red-brown spinel (130 gp). Blue star sapphire (1400 gp). Fiery yellow corundum (1400 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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