Rael Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan shirt with thin black vertical stripes and yellow pants. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Rael was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rael's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Mordai Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blue hair, when down, is lengthy. He is baby faced.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west. He has had some formal dancing training, and achieved minor success. He was granted divine powers by his dying sister.
Motivation: To settle down with his crush; and a strong sense of loyalty to human people
Ideals: Gifted, Artistic. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 82 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold music box (3000 gp).
Mantus Allure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and dark red. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Merchant profession.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 87 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (600 gp). A roughly beaten golden orb (170 gp). Jeweled anklet (4000 gp).
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His gray fur is knotted and matted. He has several tiny ruby earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: He is greedy; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Bonds: Rich, Religious, Adventurer. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arara Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears violet painted combat armor at almost all times. Her silver hair is greasy and uncared for. Her eyes are a pleasant blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 gp.
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