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NPC Generator

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Advanced [show]


Silent Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her lavender fur is drawn into a tight pony tail with a card scrunchie. Her yellow eyes peer out from beneath her Stetson brown hat.

Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Poor, Job, Criminal record, Religious. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Silent Timber, Female Tabaxi Barbarian 4
Medium (4'8") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, grey, dusty cloak. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Geoffrey studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his brother; and a strong sense of loyalty to halfling people

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Geoffrey Kitchur, Male Human Commoner 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Average lock.


Social Check DCs


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a grey and tan robe with the hood down. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Snape, Male Human Bard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 5000 cp.


Social Check DCs


Grom Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His red hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: The child of a Stableman, who enjoyed hunting, Grom was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Lazy. Bonds: Nature, Poor. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Grom Moreno, Male Half-Orc Monk 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Perception +7, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Alexandre Gladstone, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Athletic. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Alexandre Gladstone, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. Red-brown spinel (110 gp).


Social Check DCs

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