Adrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He keeps his long black crest kept up in a rat tail. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. After a long history of fighting, Adrex and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, In love, Job, Religious. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 98 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 200 pp. Eye agate (12 gp). Malachite (12 gp). Azurite (12 gp). Black pearl (500 gp). Amber (100 gp). Red garnet (100 gp). Emerald (800 gp). Black opal (800 gp).
Morthos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair is lengthy and is close to two feet long. His eyes are red.
Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Some 10 years later his spouse died after the birth of his son. Heartbroken, Morthos never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a detective and was forced into it by his family
Ideals: Fighting, Pacifist. Bonds: In love, Slave, Family. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1500 gp. Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Leucis Charity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up. His eyes, though not visible through his cowl, are white.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant, Infernal, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Emerald Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel costume with the symbols of the four houses of cards on his torso. He keeps his long brown fur kept up in a rat tail. His hazel eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Emerald took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Justice. Flaws: Insomniac. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 14)
Armor Class 14
Hit Points 40 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 5 (-3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Aquamarine (800 gp). Coral (70 gp). Azurite (14 gp). Golden pearl (70 gp). Clear bright green emerald (4000 gp). Freshwater pearl (14 gp).
Art In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is greying and his face has many wrinkles. His yellow eyes are slightly larger than normal.
Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.
History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Art was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: A deep hatred of gnolls.
Ideals: Extrovert. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 500 sp. Brown-green garnet (140 gp). 1 Chain shirt. 1 Half-Plate.
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