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Advanced [show]


Smoking Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown fur. She likes to wear brown tank tops with blue skirt. She has a hunchback. She keeps her long brown fur kept up in a rat tail. Her hazel eyes are slightly larger than normal.

Personality: Smoking wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.

History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Smoking Of Storm, Female Tabaxi Rogue 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. Hematite (7 gp). Pink pearl (90 gp).


Social Check DCs


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His blonde hair is braided into rings. His eyes are likewise amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Justice, Fighting. Bonds: Attractive, Guardian, Criminal record. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Gerbo Albaratie, Male Gnome Commoner 11
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 15 (+2)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. Lapis lazuli (13 gp). Aquamarine (1000 gp). Chrysoberyl (140 gp). Fire opal (700 gp). Coral (140 gp).


Social Check DCs


Morkral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with blue pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Morkral lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to unite with his sister

Flaws: Insomniac, Selfish. Bonds: Immigrant, Rich, Family. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Morkral Daraln, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 340 gp.


Social Check DCs


Falkrunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Banker. Her red hair is smooth and relatively long. Her eyes are gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Falkrunn was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Athletic, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Falkrunn Fallack, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Silvo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a long, white cloak. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Optimist. Flaws: Addict, Hedonist, Ugly, Insane. Bonds: Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Silvo Quickstep, Male Halfling Monk 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Black star sapphire (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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