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NPC Generator

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Advanced [show]


Mastema Creed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She has a large black mantle and cape that has been intricately interwoven into her green robe. She wears a wide-brimmed hat to cover her moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was always a brilliant, if unscrupulous mind. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Impulsive, Insane. Bonds: Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Mastema Creed, Female Tiefling Bard 6
Medium (5'0") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 4000 sp.


Social Check DCs


Hamil Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. His white hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Hamil Appleblossom, Male Halfling Monk 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +0, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 13000 sp.


Social Check DCs


Sethrekar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He dresses like a well dressed Sculptor does. He has a hunchback. He wears his green crest up. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a slaver, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Sethrekar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Sethrekar's mother didn't care for him much, and the feeling was mutual. He has worked as a Sculptor like his mother before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Sethrekar Pfaphnyrennish, Male Dragonborn Fighter 19
Medium (6'6") Dragonborn, True Neutral (CR 19)
Armor Class 13
Hit Points 97 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 11 (+0)19 (+4)
Skills Insight +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3

Possessions: 11000 gp. Chrysoberyl (80 gp). Lapis lazuli (10 gp). Brown-green garnet (80 gp). Blue quartz (10 gp). Deep blue spinel (700 gp). Silver pearl (80 gp). Amber (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Diesa Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her brown hair down. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She inherited the family business which she has now maintained for 6 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Diesa Daraln, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Az-Adar Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black trousers with red and green striped suspenders. He wears various colorful collared shirts. His golden hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.

Personality: Az-Adar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Extrovert. Bonds: Rich, Mentor, Criminal record. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Az-Adar Shelby, Male Half-Orc Rogue 2
Medium (6'3") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 150 gp.


Social Check DCs

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