Frouse Beren, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left leg appears badly burned and disfigured. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Reynard Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. He keeps his chestnut hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Military. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Ildrex Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His green crest is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Insomniac, Ugly, Racist. Bonds: Poor, Nature. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 400 pp.
Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. She has styled her orange fur well, parting it to the right. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.
History: Gifted from a young age, Tricking studied abroad. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with her old friends.
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 290 pp. Blue quartz (6 gp). Zircon (40 gp). Iolite (40 gp). Hematite (6 gp). Violet garnet (300 gp). Malachite (6 gp). White opal (1600 gp). Amethyst (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nissa Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fancy tan dress. She wears her auburn hair up. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She is the product a well kept family trust fund and as such has never really known need. In her 13th year, her parents were killed by a orcs raid, leaving Nissa alone in the world. After a stint in an orphanage, she was adopted. She left for the south, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she has a rivalry with the church that dominates her actions
Bonds: Attractive, Enemies, Rich, Immigrant, Religious. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Malachite (13 gp). Black star sapphire (500 gp). Citrine (20 gp). 1 Minor magic item.
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