Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" western woman, she dresses well, typically a more casual-formal manner. Her hair is brown, silky, and of moderate length. Her fierce green eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist. Bonds: Attractive, Nature, Rich. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Elven, Druidic, Giant, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is unkempt and raggedy. His gray unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Harbek's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Barfa Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He has blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is afraid of women and trembles around them
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Shy. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 14000 cp.
Phelaia Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blue hair is lengthy. Her thin eyebrows rest above her beady white eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her father. Phelaia was born on a far southern forest where she grew up under the tutelage of her father, an expert Shipwright. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Banded agate (8 gp). Brown-green garnet (90 gp). Red garnet (90 gp).
Therlin Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a long, grey cloak. She has a hunchback. Her hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She comes from a rich northern family. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's attracted to the PC; and meet up once more with her childhood friend
Flaws: Ugly, Insomniac. Bonds: Nature, Has a crush, Adventurer, Rich. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Half-Plate.
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