Raiann Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tight fitting black shirt and pants. Her silver crest is matted, messy, and big. Her eyes are likewise red.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Nature. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp. 1 Good lock.
Astar Random, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt with thin grey vertical stripes and brown pants. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich eastern family. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Miner for hire.
Motivation: He wants to get laid; and he's repulsed by the pc
Flaws: Antagonistic, Forgetful. Bonds: Rich, Job, Has a crush. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a blue shirt with thin green vertical stripes and brown pants. His whole body is exceptionally muscular. His silver hair is braided into rings. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of illithids.
Flaws: Ugly, Cynical. Bonds: Immigrant, Military, Enemies. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Trail Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a brown collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He sports a flattop fur cut. He has blue eyes and a brown hat with a red feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Immigrant, Military. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp).
Gormogord Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear red pants and tee shirts. He keeps his white hair in a flapper bob. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Ruler profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Gormogord has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Gifted, Fighting. Flaws: Disease. Bonds: Job. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!