Portia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears a white tunic with black highlights, and long violet pants that bunch up around her shoes. Her auburn hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. Portia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Shepherd, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.
Motivation: She is greedy; and wants to open a new tavern
Flaws: Addict. Bonds: Job, Family, Nature, Rich. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Odo Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple violet robe with grey stripes complete with hood. He is an epitome of beauty. He has done his best to style his red hair to look like a famous performer. His green eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: He was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 106 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish black hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A powerful brothel owner made him what he is. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Immigrant, Attractive, Mentor. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries a battered pickaxe and tarnished lance as well. His gray fur is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp. Amethyst (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Darrak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He has a long red beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Darrak grew up listening to his mother's many stories. He worked as a nervous Apothecary and found it very stressful. He has worked as a Apothecary like his mother before him.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Military, Adventurer, Job, Criminal record. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 94 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 20 (+5) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1300 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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