Serpent Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. His long yellow fur is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Serpent was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To be a Merchant again; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Zircon (60 gp). Amber (90 gp). Deep blue spinel (400 gp).
Shivering Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Barrister
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Thieves’ tools.
Helgret Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely brown suit with green socks and a vest with buckled shoes. Her hair, while still mostly auburn, has prominent grey streaks. Her thin eyebrows rest above her beady brown eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Miner. She now owns her own business.
Motivation: Expand her business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Shava Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear green pants and tee shirts. Her hair, while still mostly brown, has prominent grey streaks. Her red eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shava is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Like her mother and her sister before her, after school she went straight into learning to become a Apothecary. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and balancing her hectic life and new apothecary responsibilities is difficult
Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Apothecary
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Giant, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1800 gp. Amethyst (100 gp). Tourmaline (100 gp).
Jade Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a small hat to hide her balding. Her eyes are likewise blue.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses divination through singing.
History: She got into the Mason business at a young age. Her father was a soldier and died while she was still young. Jade was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Job, Military. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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