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Advanced [show]


Orianna Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing green shirts, loose pants, and blazers most of the time, she is not a threatening figure. She keeps her brown hair in a flapper bob. Her eyes are white and she is always smoking a pipe.

Personality: Orianna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hasn't been sleeping well lately.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Orianna Suspicion, Female Tiefling Commoner 4
Medium (5'3") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Deep green spinel (150 gp). Moss agate (6 gp). Golden yellow topaz (1200 gp). Silver pearl (150 gp).


Social Check DCs


Oriax Weary, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is heavily combed to the right. His white eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the west his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Criminal record, Religious. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Oriax Weary, Male Tiefling Paladin 5
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Amethyst (100 gp). Deep green spinel (100 gp). Jet (100 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Gimble Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting tan shirt and pants. His brown hair is still thick. He has blue eyes and a tan hat with a brown feather.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Barkeep, who enjoyed hunting, Gimble was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Gimble Fiddlefen, Male Gnome Barbarian 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Abad Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His dark red hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Sellsword, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Persistence, Justice. Bonds: Job, Religious. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Abad Doom, Male Tiefling Adept 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her long brown hair reaches down to her waist. Her eyes are a pleasant green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered dancing. She ran away from her former home and has been making her living as a Tailor for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Caramip Murnig, Female Gnome Rogue 8
Small (3'0") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 70 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 15 (+2)5 (-3)
Skills Nature +5, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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