Krimmon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, red cloak. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Adventurer, Krimmon learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to unite with his sister
Ideals: Passionate. Flaws: PTSD. Bonds: Rich, Job, Family. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Chrysoberyl (90 gp). Aquamarine (200 gp). Peridot (30 gp).
Raam Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His red eyes are passionate and lively.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raam was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Optimist. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Barber
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 57 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 6000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (30 gp). A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Medium magic item.
Herleva Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with tan stripes complete with hood. Her auburn hair is singed and shortened. This green eyed northerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the north to a Hunter, Herleva learned a great deal about her mother's area of expertise. She worked as a nervous Hunter and found it very stressful. She has drifted from career to career and currently works as a Hunter.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Job, Slave. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 340 pp. Rich purple corundum (1000 gp). Aquamarine (200 gp). Peridot (40 gp). Freshwater pearl (6 gp). Moss agate (6 gp). Blue star sapphire (1000 gp). Alexandrite (200 gp). Black pearl (200 gp). Chrysoprase (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear tan tank tops with blue pants. His hair is white, silky, and of moderate length. His eyes are likewise green.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Miner, Gerbo learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). In the meantime he has taken over work as a Miner and occasionally as a mercenary.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 17000 sp. Violet garnet (1100 gp). Emerald (700 gp). Chalcedony (60 gp). Amber (40 gp). 1 Minor magic item.
Koeth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. His hair is brown and curly. His fierce green eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. He then took over the family business and is one of the better Dyer for hire.
Motivation: To be a Dilettante again.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Criminal record, Rich. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp.
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