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NPC Generator

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Advanced [show]


Drogo Marley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny topaz earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Opinionated, Professionalism. Bonds: Rich, Religious, Mentor. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Drogo Marley, Male Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Hadarai Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern man typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His red hair is thinning but still full. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Hadarai is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Hadarai was born the youngest of three triplets. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and doesn't want to be a ruler and was forced into it by his family

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family, Religious. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Hadarai Dalanthan, Male Elf Fighter 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Lapis lazuli (7 gp). Hematite (7 gp).


Social Check DCs


Resh Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white deerstalker hat and white clothes. His golden hair is cut short. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Resh grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Sensitive. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Resh Shelby, Male Half-Orc Wizard 14
Medium (6'9") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 40 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)6 (-2) 17 (+3)13 (+1)
Skills Deception +6, Survival +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Tiger eye turquoise (15 gp). Citrine (50 gp). White pearl (120 gp). Obsidian (15 gp). Banded agate (15 gp). Jasper (50 gp). Moonstone (50 gp). Alexandrite (400 gp). Tiger eye turquoise (15 gp). Rose (50 gp). Sardonyx (50 gp). 1 Medium magic item.


Social Check DCs


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tan painted combat armor at almost all times. She wears a small hat to cover her moderate length golden hair. She has a dull look in her blue eyes.

Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Elves. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the east to a Barrister, Antinua learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Barrister soon after.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Sylvaranth, Female Elf Warrior 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Oriff Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is well kept. Her green eyes peer out from beneath her feathered grey hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Oriff is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriff. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise her children well.

Ideals: Impeccable. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oriff Strakeln, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 360 gp.


Social Check DCs

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