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Advanced [show]


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and curly. He is baby faced.

Personality: Eccentric and domineering, Arumawann will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Spice Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Poor, Religious, Job. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arumawann Cobblelob, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Trail Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brown fur. He has gleaming, smiling green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Trail Of Dragons, Male Tabaxi Aristocrat 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 16 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is white and curly. His eyes are gray and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Fonkin hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to travel the world and help people.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Fonkin Reese, Male Gnome Monk 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. A roughly beaten golden orb (150 gp).


Social Check DCs


Pyntle Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and is wearing the road beaten gear of a warrior. Her skin is also unnaturally pale. Her hair is long and black with streaks of golden, and is pulled back with small blue clips. She has blue eyes and a blue hat with a black feather.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She believes the world needs to unite to get rid of goblins once and for all.

History: Born to a pair of adventurers, Pyntle grew up listening to her father's many stories. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Immigrant. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Pyntle Oomtrowl, Female Gnome Wizard 9
Small (3'0") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 70 pp. Alexandrite (1000 gp). Black star sapphire (600 gp). Golden pearl (150 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Secret, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his black robe and has his nunchaku always slung over his shoulder. His silver hair is heavily combed to the left. His gold eyes dart from person to person.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Sammal Secret, Male Tiefling Aristocrat 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs

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