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Advanced [show]


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Architect, but he was a colossal failure. Recently the stress of being a Knight has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Percival Dryden, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 8 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Thamuz Ecstasy, Male Tiefling Aristocrat 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears baggy tan pantaloons and a green scarf. His red hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Disciplined, Artistic. Bonds: Military, Mentor, Adventurer. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Arumawann Offund, Male Gnome Commoner 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Citrine (40 gp). 2 Acid flasks.


Social Check DCs


Susannah Cotton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is short and blonde. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Susannah Cotton, Female Human Druid 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Athletics +6, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 gp. Azurite (7 gp). Amethyst (160 gp). Silver pearl (160 gp).


Social Check DCs


Aura Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports pastel clothing, slightly heavier than average wear. Her beige fur is unkempt and raggedy. Her amber eyes peer out from beneath her broad pastel hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Server

Voice: Russian accent

Attributes [hide]

Aura Of Clay, Female Tabaxi Cleric 6
Medium (6'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. Freshwater pearl (10 gp). Golden yellow topaz (1400 gp).


Social Check DCs

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