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Advanced [show]


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is orange, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sweet was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Sweet's homeland. Sweet decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Sweet In Woods, Male Tabaxi Expert 5
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)12 (+1) 7 (-2)12 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Beiro Horineth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his chestnut hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Hunter in town.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Beiro has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: To protect his home; and further expansion of business

Flaws: Insane, Disease. Bonds: Job, Poor, Guardian. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Beiro Horineth, Male Elf Bard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs


Emeny Hampton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky grey painted plate armor. Her blonde hair is greasy and uncared for. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor, Poor. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Emeny Hampton, Female Human Ranger 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue tunic with black highlights, and long violet pants that bunch up around his shoes. He is bristling with hidden weapons, mostly hand crossbows and lances. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Gerbo was left his mother's suit of armor and trained in its use and care. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Flaws: Mundane. Bonds: Criminal record, Family, Immigrant, Military. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Paladin 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 69 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. She has wavy blonde hair. She wears a mask on her face.

Personality: Valida wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of illithids once and for all.

History: Born in the east to a Body Guard, Valida learned a great deal about her father's area of expertise. She worked as a nervous Body Guard and found it very stressful. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Disciplined. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Valida Trueblood, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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