Shivering Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting brown shirt and pants. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Calm and collected, he is a well trained Carter. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He became a Carter soon after.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 80 pp. Amber (140 gp). Alexandrite (300 gp). Obsidian (4 gp). Red-brown spinel (140 gp). Aquamarine (300 gp). Tiger eye turquoise (4 gp).
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large tan jacket. Her blonde hair is lengthy. Her eyes are a pleasant hazel.
Personality: She snorts whenever she laughs or is feeling confident. She also hits on women, regardless of circumstances.
History: Caramip lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Caramip took refuge in the large cave and found the beat up nunchaku and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants a kiss.
Flaws: Ugly. Bonds: Has a crush, Family, Nature. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Spyglass. 1 Bullseye lantern. 1 Backpack. 1 Magnifying glass.
Grumbar Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a white suit. He wears a colorful flower in his red hair. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Spice Merchant business at a young age. He worked as a nervous Spice Merchant and found it very stressful. He now owns his own business.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Mentor. Occupation: Spice Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 sp. Malachite (4 gp). Hematite (4 gp). 1 Disguise kit.
Luthra Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'3" and prefers to wear tan clothing when she does not wear armor. Her left hand appears badly burned and disfigured. She wears a wide-brimmed hat to hide her balding. She wears an eyepatch.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She has never given up on her dancing dream.
Motivation: Meet up once more with her childhood friend; and revenge
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. Onyx (40 gp). Moonstone (40 gp). Deep blue spinel (600 gp). 1 Minor magic item.
Mara Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. She keeps her auburn hair in a pixie cut. She has a tattooed face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.
History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2600 sp. Chalcedony (60 gp). Moss agate (12 gp).
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