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Advanced [show]


Nurkara Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her hair is blonde and curly. Her fierce violet eyes like to dwell on things.

Personality: She is overprotective of those who hire her services. She uses divination through singing.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by giants. Nurkara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Nurkara Stoutale, Female Dwarf Warrior 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Backpack. 1 Superior lock.


Social Check DCs


Shanairla Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She has wavy white hair. Her eyes are likewise blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Bowyer, but she got bored and became a Mercenary. She then took over the family business and is one of the better Mercenary for hire.

Motivation: To end her boredom.

Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Poor, Job. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Shanairla Stauffer, Female Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)13 (+1) 9 (-1)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 700 gp. Alexandrite (1600 gp). Rose (40 gp). Red-brown spinel (100 gp).


Social Check DCs


Skirt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky brown painted plate armor. His cinnamon fur is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Skirt and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Antagonistic, Forgetful, Mundane. Bonds: Poor. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Skirt In the Wind, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a feathered hat. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Navigator profession.

History: Edge hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. During his travels, Edge and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Edge discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Edge fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Adventurer, Job, Enemies, Slave. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Edge Thundercloud, Male Tabaxi Rogue 16
Medium (6'7") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 62 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +9, Nature +7
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 10000 gp. Black pearl (1100 gp). Chrysoprase (50 gp). Citrine (50 gp). Violet garnet (1100 gp). Eye agate (13 gp). Sardonyx (50 gp). Silver pearl (130 gp). 1 Medium magic item.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He keeps his white hair in a flapper bob. His eyes are green and beady.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Fonkin was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Family. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Fonkin Folkor, Male Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. Obsidian (7 gp). Freshwater pearl (7 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs

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