Cressel Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Selfish, Insane. Bonds: Attractive. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He carries a battered morningstar and tarnished club as well. His tied-back hair is red. His blue eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Joker, Artistic. Bonds: Rich, Nature, Religious. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 83 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. 1 Minor magic item.
Veloptima Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her brown hair is lengthy. She wears large thick round spectacles.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful wizard made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against drow; and revenge
Flaws: Ugly. Bonds: Immigrant, Rich, Mentor, Enemies. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: Brass mug with jade inlays (300 gp).
Caeldrim Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west his family was never financially stable. Caeldrim was born on a far western desert where he grew up under the tutelage of his mother, an expert Fisher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 310 gp. Rose (70 gp). White pearl (130 gp).
Mindartis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Mindartis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Criminal record, Enemies. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (140 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item.
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