Flame In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red fur has been sun bleached extensively. Her eyes are a pleasant amber.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Flame took refuge in the ruined castle and found the beat up spear and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: Meet up once more with her childhood friend; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 310 pp. Golden yellow topaz (800 gp). Jet (60 gp). Black pearl (800 gp). Citrine (30 gp). Blue quartz (4 gp). Brown-green garnet (60 gp). Citrine (30 gp). Aquamarine (800 gp).
Oloric Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly rapiers and whips. His white hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Miner mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Antagonistic, Forgetful, Disease. Bonds: Criminal record. Occupation: Bowyer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 64 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1400 gp. 1 Minor magic item.
Ahinar Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). Her chestnut hair is greasy and uncared for. Her fierce gray eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a slaver, Ahinar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She has achieved small success as a Junk Dealer.
Motivation: To be a Adventurer again.
Flaws: Ugly, Shy, Secretive. Bonds: Mentor, Job. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. Sardonyx (30 gp). White opal (1400 gp). Pink pearl (90 gp). Carnelian (30 gp). Smoky quartz (30 gp). Tiger eye turquoise (13 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thiala Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'3". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a longsword. Her red hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the north her family was never financially stable. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Depressed, PTSD. Bonds: Has a crush, Adventurer, Poor. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. 1 Half-Plate.
Alvyn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He wears professional attire. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Abyssal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. 1 Crowbar. 1 Magnifying glass. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
