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NPC Generator

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Advanced [show]


Gomory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting grey shirt and pants. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: Gomory hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Gomory Wilberforce, Male Human Warrior 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)5 (-3) 13 (+1)14 (+2)
Skills Nature -1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Gunnloda Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gunnloda hails from a village terrorized by brigands. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Halfling compassion; and regain custody of her daughter

Ideals: Passionate. Flaws: Insomniac, Racist. Bonds: Family, Enemies, Criminal record. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Gunnloda Eversharp, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 7 (-2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp.


Social Check DCs


Ur-Lasu Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Mundane, Insomniac. Bonds: Rich, Criminal record. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Ur-Lasu Marlee, Male Half-Orc Cleric 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp.


Social Check DCs


Kite Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a shortbow. His fur is short and lavender. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Kite grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Selfish, Shy. Bonds: Adventurer, Criminal record, Job. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Kite Thunder, Male Tabaxi Expert 10
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 7 (-2)17 (+3)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 5000 sp. Zircon (40 gp). Smoky quartz (40 gp). Violet garnet (200 gp).


Social Check DCs


Eloise Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a yellow tunic with green highlights, and long brown pants that bunch up around her shoes, and a wedding ring on her left hand. Her hair is white and very short. Her amber eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich eastern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Some 6 years later her spouse died after the birth of her son. Heartbroken, Eloise never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: A need for knowledge about a nearby landmark; and to unite with her sister

Ideals: Opinionated. Bonds: In love, Has a crush, Adventurer, Rich, Family. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Eloise Beitz, Female Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 17 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp.


Social Check DCs

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